Author Archive
Action Video Games Could Sharpen Eyesight
March 30th, 2009 / 14 Comments » / by sT*rchi1Ð
People who have a hard time seeing traffic lights or cars at night, who miss facial gestures, or who need a great deal of light to read typically suffer from poor contrast sensitivity. This condition is thought to be correctable by wearing glasses or contact lenses or by surgery. Now, researchers say they may have found a way to improve contrast sensitivity naturally with the help of an unlikely source—video games.

According to a study published in Nature Neuroscience, playing action video games could help improve a person’s contrast sensitivity. In the study, people who used a video-game training program saw a significant improvement in their ability to notice subtle differences in shades of gray.
In the study, researchers found action video games train the brain to process the existing visual information more efficiently. What’s even better news is that the improvements last for months after the game play has stopped. As a result, it’s possible action video game training could be a useful complement to eye-correction techniques used today.
In the study, 22 students were divided into two groups. One group played action games such as Call of Duty 2 and Unreal Tournament 2004. A second group played The Sims 2, which does not require as much hand-eye coordination.
Both groups played 50 hours of their assigned games over the course of nine weeks. At the end of the test, the students who played the action games showed an average of 43% improvement in their ability to discern shades of gray, whereas the players who played The Sims 2 showed no improvement. The study also claimed people who were very practiced action gamers became 58% better at perceiving fine differences in contrast.
TechARP’s Desktop CPU Comparison – 6.9
March 29th, 2009 / 5 Comments » / by sT*rchi1Ð
A complete comparison List of almost all available Desktop Cpus from teh Cyrix, Intel, AMD and VIA.
TechARP: Currently covering 697 desktop CPUs, this comprehensive comparison will allow you to easily compare 18 different specifications for each and every CPU. We hope it will prove to be a useful reference. We will keep this guide updated regularly so do check back for the latest updates!
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More @ : Tech ARP’s Desktop CPU Comparison Guide v6.9
$600 Headphones = Ultrasone’s PRO900.
March 28th, 2009 / No Comments » / by sT*rchi1Ð
anyone heard Ultrasone?
here it is, a German Company.
Pro 900 Headphones – features S-Logic Plus Technology, which basically provides a larger soundstage inside the earcup for an “improved acoustic feeling“. At a cost of $600 per pair, we’d expect nothing less.
Technical specificaions:
S-Logic™ Natural Surround Sound
S-Logic PLUS technology
Dynamic principle, closed
Frequency range 6-42000Hz
Impedance 40 ohm
Sound pressure level 96 dB
MU Metal bufferboard, reduced
field emissions in accordance
with ULE (Ultra Low Emission) standard
New 40 mm titanium-plated drivers
Weight 295g (without cord)
Short description:
Foldable, closed-back professional headphones
Aluminium nameplates
New PRO Box (hardcase) for safe
transportation and storage, incl. accessories
New 40 mm Titanium plated drivers
Velvet ear pads in BLACK & SILVER
Ultra Soft Cable (USC-cable)
Neutrik connectors
Technologies:
S-Logic™ Natural Surround Sound PLUS
MU Metal shielding (ULE-technology)
Safer hearing
More @ : Ultrasone PRO 900
Review @: http://www.techpowerup.com/reviews/Ultrasone/PRO900/
How Can Dawkins Explain the Perfect Eye in Our Brains?
March 28th, 2009 / 3 Comments » / by sT*rchi1Ð
The main reason why Darwin said, “the thought of the eye made me cold all over” is the fact he had no explanation to offer in the face of the eye’s extraordinary complexity. But the fact is that Darwin knew very little about the eye. Genetics had not been discovered in his day, there were no electron microscopes and nobody even dreamed what microbiology was to reveal. Subsequent scientific advances revealed the extraordinary structure of the eye in all its glory. Since even the level of knowledge of the 19th century was sufficient to alarm Darwin, who knows what he would have done had he known what we know today.
Modern-day Darwinists are silent in the face of this extraordinarily complex structure. Under the burden of this defeat, the atheist Richard Dawkins is trying to supposedly offer an explanation for the complexity of the eye. He maintains that an organ such as the eye, which possesses irreducible complexity and can only function when 40 components are all present and fully formed, can actually function if not fully formed, despite this being scientifically impossible.
The fact is that the eye ceases to function entirely even in the absence of ocular fluid alone. It is deprived of all function if there are no eyelashes, no oil producing glands inside the eye or if the optical focusing function ceases. If the eye is to function as an eye it is essential that it have its perfect structure together with all its component parts.
However, the really essential matter, and that which inflicts the greatest defeat on Darwinists when it comes to the eye, is that IT IS NOT IN FACT THE EYE THAT SEES AT ALL. Dawkins and other Darwinists appear quite certain that it is the eye that sees and seek to bring a materialist explanation to bear. But they are mistaken.
It is the photon that strikes the eye, and an electric signal that travels from the eye to the brain. Departing from the eye, the electric signal reaches an area the size of a lentil known as the visual cortex. And an image forms in this lentil-sized area. THERE IS AN EYE that sees the image that forms here. AND THAT “EYE” IS THE ACTUAL PERFECT EYE. That eye sees the electricity reaching it. And it perceives it with a perfect sense of depth, vividly, in motion and in three dimensions, in bright colors and flawlessly. Yet that area is totally dark. The place the signal is transmitted to, the visual cortex and the interior of the brain are all in pitch darkness. But the eye there sees a vivid image,
clearer and more perfect than any produced by even the most advanced technology. And it interprets these images, feels sadness, joy, love and liking, performs analyses, remembers things and draws conclusions. How is Dawkins supposed to account for this eye?
It is impossible for Dawkins to account for it at all.
That is because the eye that perceives this moving, colored and three-dimensional world in our brains is OUR SOUL. The soul is completely metaphysical and cannot be explained in terms of any material concept. That is why materialists, atheists and Darwinists, who seek to account for the existence of the soul and everything in material terms are in a state of panic. The soul bestowed on human beings by Allah (God) totally demolishes Darwinism and all intellectual systems espoused by Darwinists. That is why all atheists, such as Dawkins, avoid all face-to-face discussion of the subject. It is understandable for them to seek a solution by avoiding the issue because they will always be defeated in the face of the perfection of the seeing eye in our brains and the soul created by Allah.
FORMULA 1 – 2009 Season.
March 27th, 2009 / 28 Comments » / by sT*rchi1Ð
Here it comes, Fast Paced Sports. Pple Say “Its just a waste of Money and Fuel, Expensive Sports is No Sports @ALL”. Its True, but there is nothing compared against Enthusiasm, Extremism and Excitement of Speed with teh Power of Acceleration revealing Latest AeroDynamical God Gifted Human Technology!
Yay! I love and I Support Ferrari with Red.
Starting in Aussie Circuit Tomorrow and ending in Abu Dhabi [1st Nov. 2009] .
Shell Refueling Advert:
Watch Out Teh Formula1-2009 Qualifying Tomorrow [ 28th March - 2009 ] : 11:20AM Live [PAK Time] [any Sports Channel. e.g: Super Sports Star Sports while i prefer SuperSports]
More @:
http://www.supersport.co.za/motorsport/
OnLive PC Gaming Platform.
March 27th, 2009 / 3 Comments » / by sT*rchi1Ð
We all regard PC games, as an entertainment medium, but spend hundreds to even thousands of Dollars regularly, to keep our PCs up to date, to be able to play the latest PC games. Imagine a medium that rids us of that, and we are able to consume PC gaming like any other content, like the TV or radio. Well, that the potential a new on-demand gaming platform holds – to make you never have to buy/upgrade a gaming PC again.

Called OnLive, the on-demand platform consists of a web service, an internet connection, and a thin-client, called “micro-console” that connects your input (game controllers), and output (monitor/TV/HDTV). You control the game – whichever you’re subscribed to and playing – the client relays your input to the OnLive servers, that do the processing, including graphics rendering, and send back output to your client. The client then displays the output.
For standard definition television quality, a broadband connection of at least 1.5 megabits per second is required. For HDTV resolution, a connection of at least 5 mbps is needed. The service uses patented algorithms that work to counter lag caused by network constraints. The technology is already gaining attention from major publishers, including EA, THQ, Codemasters, Ubisoft, Atari, Warner Bros., Take-Two, and Epic. People can buy or rent a game to play it, the usage fees are expected not to be much more than the subscription fees for Xbox Live.
The problem with running games remotely is always latency, if you are driving and turn your car, if the car doesn’t react for three or four seconds, you will eat wall quickly. The generally-assumed latency that a human can perceive is 85ms. Anything less, you probably won’t notice, so that is the bar Onlive has to hurdle.
C l i p s :
more @ :
http://www.onlive.com/index.html
http://www.theinquirer.net/inquirer/news/544/1051544/onlive-remote-gaming-isn-
Killer Xeno Pro From teh GPU Brand — EVGA
March 25th, 2009 / 4 Comments » / by sT*rchi1Ð
The Killer Xeno™ Pro Gaming Network Card brings the best online gaming experience to your PC. Accelerate all your online games with Killer’s network bypass technology. Use Killer’s accelerated voice chat to fight alongside your friends and taunt your enemies with no game lag – all with the only network card designed for gaming – the Killer.

EVGA said the card helps in boost up performance upto 20% in all games with right out of the box compatibility.

PCI-E x1 based card features: 128 MB of 266MHz DDR2 RAM, USB 2.0 & 3.5mm audio input/output. Price Tag: 130$ US.
The main Chip is based on Killer NIC’s techno, the very famous and the first of all to create A Gamer End Dedicated Network Processor.
Source:
http://www.theinquirer.net/inquirer/news/492/1051492/evga-releases-network-cop-card-gamers








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