Posts Tagged ‘mobile devices’
The Flash War – Apple vs Adobe – In Depth Analysis
May 14th, 2010 / 2 Comments » / by AF8AB
If you have not yet, Read Steve Jobs “Thoughts on Flash”, an Open letter to Adobe on Why Apple isn’t supporting Adobe Flash for its hand-held gadgets. Apple banned the use of applications that were made in Flash. In Short here is what Steve Jobs said
Steve Jobs claims Flash drains the battery of mobile devices; it’s not very good for multi-touch operation; and its performance, reliability and security are all shoddy. It’s also a proprietary system, and while Jobs admits that their mobile OS is also proprietary, he claims that web standards should be open, like HTML5, CSS and JavaScript.
Most importantly Apple doesn’t want “a third party layer of software [to] come between the platform and the developer.” Finally, Jobs concludes, Flash is a relic. “Flash was created during the PC era –- for PCs and mice,” he says, “but the mobile era is about low power devices, touch interfaces and open web standards –- all areas where Flash falls short.”
Apple’s decision to ban applications developed in Flash from its products has sparked a furious war of words with Adobe – but it still isn’t clear which company has the most to lose. The restrictions were slipped into the license agreement for the iPhone OS 4 developer kit and demand that "applications must be originally written in Objective-C, C, C++ or javaScript", with "intermediary translation or compatibility layers"explicitly prohibited. The announcement coincided with the launch of Adobe Creative Suite 5, which includes a packaging toot that allows Flash developers to port their apps to the iPhone. Adobe has confirmed that it has abandoned development of the feature, with feelings running high within the company.
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